Finally flamethrower can be used to kill Nazis. Last step will be creating proper flame animation.
Tuesday, 9 April 2013
Commanods BtCoD deadly flamethrower
Finally flamethrower can be used to kill Nazis. Last step will be creating proper flame animation.
Thursday, 4 April 2013
BtCoD flamethrower part 2
Finally flamethrower is almost usable. Now proper character animation is used. Check the video. One thing still missing proper flame animation. Anyone interested in making one. Let me know.
Wednesday, 27 March 2013
Strike in Narrow Path built-in editor
This time I was able to use built-in editor in Commandos BEL mod called Strike In Narrow Path. It's pretty similar to that one found in Commandos BTCOD. If you wanna try it just download SINP ddraw.dll and put it in the directory with SINP binary. It will work only with SINP 2.3 english version.
Tuesday, 12 March 2013
BCoD flamethrower in action
Another small step made. It's possible to use flamethrower. Proper character animation is still missing. This is still work in progress.
Flamethrower in BCOD
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| Mechanic with flamethrower |
It was brought to my attention that there is possibility to use a flamethrower in BCOD. So I started playing with it. As far as I know only Mechanic character has proper animations for it. I found a way how to add it to backpack. It's still not fully usable. Just work in progress.
Commandos BCOD Modding
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| Commandos BCOD with game editor and Lua interpreter. |
Also I found that some debug options in BCOD were left by developers they have removed just key shortcuts. Current status is that I can use Lua interpreter to investigate and modify state of the game. My plan is to use Lua to extend existing game engine with some fun stuff.
Thursday, 10 December 2009
Commandos BEL map viewer

Since two weeks I'm working on Commandos BEL map viewer. Small preview of work status can be seen on the screenshot. There is lot of work to be done, but current result is quite awesome. Also some additional tools are under development such as Commandos image container browser. There is somewhere deep in my mind an idea to about writing open source Commandos game engine.
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