Tuesday 12 March 2013

Commandos BCOD Modding

Commandos BCOD with game editor and Lua interpreter.
I was playing with some code injection and I was able to inject entire Lua interpreter into existing game. Below you can see some examples of my recent work.
Also I found that some debug options in BCOD were left by developers they have removed just key shortcuts. Current status is that I can use Lua interpreter to investigate and modify state of the game. My plan is to use Lua to extend existing game engine with some fun stuff.

No comments: